This JavaScript program demonstrates how to draw a circle on a canvas element.
<!DOCTYPE html>
<html>
<head>
<title>XoaX.net's Javascript</title>
<script type="text/javascript" src="DrawACircle.js"></script>
</head>
<body onload="Draw()">
<canvas id="idCanvas" width="640" height ="480" style="background-color: #F0F0F0;"></canvas>
</body>
</html>function Draw() {
var qCanvas = document.getElementById("idCanvas");
var qContext2D = qCanvas.getContext("2d");
var dCx = 200.0;
var dCy = 150.0;
var dRadius = 100.0;
var dArcStart = 0.0;
var dArcEnd = 2.0*Math.PI;
var bCounterClockwise = true;
qContext2D.beginPath();
qContext2D.arc(dCx, dCy, dRadius, dArcStart, dArcEnd, bCounterClockwise);
qContext2D.stroke();
}© 20072025 XoaX.net LLC. All rights reserved.