This JavaScript program demonstrates how to draw a line on a canvas element.
<!DOCTYPE html>
<html>
<head>
<title>XoaX.net's Javascript</title>
<script type="text/javascript" src="DrawALine.js"></script>
</head>
<body onload="Draw()">
<canvas id="idCanvas" width="640" height ="480" style="background-color: #F0F0F0;"></canvas>
</body>
</html>function Draw() {
var qCanvas = document.getElementById("idCanvas");
var qContext2D = qCanvas.getContext("2d");
var dX1 = 100.0;
var dY1 = 200.0;
var dX2 = 400.0;
var dY2 = 300.0;
qContext2D.strokeStyle = "lightblue";
qContext2D.lineWidth = "3";
qContext2D.beginPath();
qContext2D.moveTo(dX1, dY1);
qContext2D.lineTo(dX2, dY2);
qContext2D.stroke();
qContext2D.strokeStyle = "black";
qContext2D.lineWidth = ".5";
qContext2D.beginPath();
qContext2D.moveTo(dX1, dY2);
qContext2D.lineTo(dX2, dY1);
qContext2D.stroke();
}© 20072025 XoaX.net LLC. All rights reserved.